-For my 2D Obby.
When i try to regen the model it only regen one. Im a basic scripter so i dont know what to do :c
model = game.Workspace.piranha backup = model:clone() function onChatted(msg, recipient, speaker) local source = string.lower(speaker.Name) msg = string.lower(msg) if (msg == "regenpiranhas") then model:remove() model = backup:clone() model.Parent = game.Workspace model:makeJoints() end end function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end game.Players.ChildAdded:connect(onPlayerEntered)
local names = {'piranha'} local currentFound = {} function find(name) --See if it the name is in the table for i,v in pairs(names) do if name == v:lower() then return true end end end function getModelsToRegen(start) --get all of the piranhas. start = start or Workspace for i,v in pairs(start) do currentFound[#currentFound+1] = find(v.Name:lower) and v or nil --Put it in the table if it has the right name. getModelsToRegen(v) end end getModelsToRegen() for i,v in pairs(currentFound) do currentFound[i] = {[1] = v:Clone(), [2] = v} end Game.Players.PlayerAdded:connect(function(Player) --When the Player joins. Player.Chatted:connect(function(Message) --When they chat if Message:lower() == 'regenpiranhas' then --If they said 'regenpiranhas' for i,v in pairs(currentFound) do --Regen the piranhas v[2]:Destroy() v[1].Parent = Workspace v[1]:MakeJoints() end currentFound = {} getModelsToRegen() for i,v in pairs(currentFound) do currentFound[i] = {[1] = v:Clone(), [2] = v} end end end
Untested.
I just was wondering if there was a way to do what i wanted but it looks like there isnt one.
Thanks anyways :) Now i have to multiply it.
Well, an inefficient way of doing it would be to make more variables for the models and copy and paste a lot.
A better way would be to have the names of the models in a table, and loop it with :FindFirstChild ()
You would take the script and multiply it.
Copy and paste is that means, Copy and paste it to how many players there are in the game. So if it is 6 people, you would copy and paste it 6 times.