I am making a Giant, Godzilla game and I had one question. How can I make it so I can stomp on bricks? Thank you.
Use the Touched event on the legs and make it explode the part you touched. Example:
--leg is a part leg.Touched:connect(function(oPart) splode = Instance.new("Explosion", oPart) end)
If you actually want to 'destroy' the blocks, I'd do something like this-
local Godzilla = Workspace.Godzilla -- Location of your Godzilla model function BodyTouch(part) -- Code your method of 'destroying parts' here part.Anchored = false part:BreakJoints() end for _, obj in pairs(Godzilla:GetChildren()) do if obj:IsA("BasePart") then obj.Touched:connect(BodyTouch) end end