what im trying to do is :
i have a part (thats gonna be a character later)
I'm trying to make surface guis go on the bricks under the character that it can be moved to when clicked
im having trouble making the surface gui show under the part and 3 - 9 blocks away depending on the move stat of the part
right now it's only show one surface gui (not under the brick)
local player = game.Players.LocalPlayer local char = game.Workspace.Part local selection = Instance.new("SelectionBox", player.PlayerGui) local children = game.workspace.Map:GetChildren() selection.Color3 = Color3.new(0.6,0.6,0,6) local clone = selection:Clone() clone.Color3 = Color3.new(0.9,0.9,0.9) for i = 1, #children do if char.Move.Value >= 3 and char.Move.Value <= 10 then selection.Adornee = children[i] i = i + 1 end end