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Why? Humanoid loop.

Asked by 10 years ago

Thiss glitches allot and the player ends up being ablee to move, but it works on players sometimes.

coroutine.resume(coroutine.create(function()
        while wait() do

        if wp1 == true then
    hum:MoveTo(Vector3.new(-25.204, 117.8, -82.459),game.Workspace.BasePlate)
        end
        end
    end))

Everything's tagged correctly so do not worry about that aspect.

0
Set the humanoid Walkspeed to 0. Kozero 120 — 10y
0
MoveTo Then would not work would it not? RootDirectory 10 — 10y
0
That means when you use Moveto() method the Walk-speed changes value.I don't think so. Kozero 120 — 10y
0
I will definitely give it a try and if it does not work I will proceed to posting on here again. :) RootDirectory 10 — 10y

1 answer

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Answered by
MixCorp 70
10 years ago
while true do
wait()
if wp then
hum:MoveTo(game.Workspace.BasePlate.Position,game.Workspace.BasePlate)
end
end
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