script.Parent.Colours.Red.Size = UDim2.new({sliders, 0},{0.761, 0})
Hi guys!
On printing I can see that "sliders" does equal a value - this just makes the size go to (0,0,0,0) for some strange reason?!
Any ideas why the size won't change?
The problem you are having while setting it is a simple one to fix. Roblox doesn't like when you do this
script.Parent.Colours.Red.Size = UDim2.new({sliders, 0},{0.761, 0});
So you have to do this
script.Parent.Colours.Red.Size = UDim2.new(sliders, 0, 0.761, 0);
Hope this helps.