I made a Trello API using nstrike159's script. It works in the studio and makes new cards when I clicked the button in the studio but, when I join the game it won't do anything. Any suggestions on how I could fix this? Filtering enabled is off by the way.
The in game logs say
ServerLog: Content failed because HTTP 404
local Name = script.Parent.Parent.Information.LOLNAME local Evidence = script.Parent.Parent.Information.Evidence.Text local Witness = script.Parent.Parent.Information.Witnesses.Text local TimeDate = script.Parent.Parent.Information.TimeDate.Text local Addition = script.Parent.Parent.Information.AdditionalComments.Text local Updates = script.Parent.Parent.Information.Update.Text api = require(game.Workspace.TrelloAPI) local BoardID = api:GetBoardID("LVPD Detective Database v2") local ListID = api:GetListID("Cases Pending Distribution",BoardID) ----- script.Parent.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local CardID = api:AddCard(player.Name .. "'s Report","Name of offender:"..(script.Parent.Parent.Information.LOLNAME.Text).. "Witnesses:"..(script.Parent.Parent.Information.Witnesses.Text).."Time and Date of offence:"..(script.Parent.Parent.Information.TimeDate.Text).."Additional Comments:"..(script.Parent.Parent.Information.AdditionalComments.Text).."Update?"..(script.Parent.Parent.Information.Update.Text),ListID) end) end)
Usually when a script works in studio and doesn't work in a server is because it needs to be a LocalScript.