So, I want to make a script that finds each player in a server, and then place it inside another script. And also name a brick the name of a player.EX: "Kill [Insert Name Here]"
BTW, here's an example of the script, I just need to find the names of the players. function onClicked(playerWhoTouched) workspace.[insert name here].Humanoid.Health = 0 end script.Parent.ClickDetector.MouseClick:connect(onClicked)
THIS IS A QUESTION. NOT A REQUEST.
Closed as Non-Descriptive by User#6546, InfinitivePixelsJr, and ScriptGuider
This question has been closed because its title or content does not adequately describe the problem you are trying to solve.
Please ensure that your question pertains to your actual problem, rather than your attempted solution. That is, you were trying to solve problem X, and you thought solution Y would work, but instead of asking about X when you ran into trouble, you asked about Y.
Why was this question closed?