I'm trying to turn this script
local clickDetector = script.Parent local buttonPressed = false local ClickModule = require (game:GetService("ServerScriptService").ModuleScript) local OnClick OnClick = clickDetector.MouseClick:connect(function(Clicker) if not buttonPressed then buttonPressed = true ClickModule(Clicker, script.Parent.Parent) wait() buttonPressed = false end end)
into a left click only detector. I've tried
local clickDetector = script.Parent local buttonPressed = false local ClickModule = require (game:GetService("ServerScriptService").ModuleScript) local OnClick OnClick = clickDetector.MouseClick:connect(function(Clicker) if not buttonPressed then buttonPressed = true local Mouse = Clicker:GetMouse() local event event = Mouse.Button1Down:connect(function() ClickModule(Clicker, script.Parent.Parent) end) wait() buttonPressed = false event:disconnect() end end)
and it works in studio, but once i run the server, the mouse returns nil and the script doesnt run.