What arguments can be used for the Chatted event? Also, is there an easier way to write this?
game.Players.PlayerAdded:connect(function (Pname) game.Players.Chatted:connect(function (msg,rec) end) end)
Nope, there is no easier way, that is actually the easiest way IMO. You can have the script reset a person on command.
game.Players.PlayerAdded:connect(function (Pname) game.Players.Chatted:connect(function (msg,rec) if msg:lower() == "reset" then Pname.Character:BreakJoints() end end) end)
Although I don't understand the Instance portion of the event. It says right here in the ROBLOX wiki; Chatted ( String message, Instance recipient )
This is kind of like an admin script, I hope it helps in what you are talking about.
admins={"Name Here"} function oc(msg) if msg=="cmds"then print("nil") end end game.Players.PlayerAdded:connect(function(ack) if ack~=nil then --If player exists for i=1,#admins do if string.lower(ack.Name)==string.lower(admins[i])then ack.Chatted:connect(oc) end end end end)