I have a game, and i want the players who join to automatically morph into something. I have a morph in the game, but it messes everything up and i want the morph to be automatically equipped on spawn.
Try you know, making a morph into a spawn, or C-frame a morph into the spawn? I cant script, but these solutions are much easier.
You can use the PlayerAdded() event in a function and put the code you use for the button into the function. Here is the Wiki page for PlayerAdded.
Use
game.Players.PlayerAdded:connect(function(players) -- Stuff here end)