For link150
local gui = script.Parent local background = gui.Frame local load = script.Parent.Frame1 local image1 = gui.Something local image2 = gui.TinPot script.Parent.Frame.Visible = true wait(2) image1:TweenPosition(UDim2.new(0,240,0,100), "Out", Enum.EasingStyle.Linear, 0.3) wait(3) image1:TweenPosition(UDim2.new(0,900,0,100), "In", Enum.EasingStyle.Linear, 0.3) wait(1) image2:TweenPosition(UDim2.new(0,240,0,100), "Out", Enum.EasingStyle.Linear, 0.3) wait(3) image2:TweenPosition(UDim2.new(0, -900, 0, 100), "In", Enum.EasingStyle.Linear, 0.3) wait(1) load:TweenPosition(UDim2.new(0,203, 0, 120), "Out", Enum.EasingStyle.Linear, 0.3)
Make sure your GUIs are defined. Use :WaitForChild() so that the game waits for the GUIs to load prior to any action with them.