This is the script I have, it works fine, I need help to find out how to able the player to be able to enter two or maybe more different codes, if someone could help it would be much appreciated! Find my current script below.
local gear = game.ReplicatedStorage:WaitForChild('AssaultRifle') script.Parent.MouseButton1Click:connect(function() if script.Parent.Parent.Input.Text == 'Gun!' then gear:Clone().Parent = game.Players.LocalPlayer.Backpack gear:Clone().Parent = game.Players.LocalPlayer.StarterGear script.Parent.Parent.Input.Text = '' script.Parent.Parent.Text = 'Success!' wait(1) script.Parent.Text = 'Submit' else script.Parent.Parent.Input.Text = '' script.Parent.Text = 'Invalid Code' wait(1) script.Parent.Text = 'Submit' end end)
As I said this script works for the current code, but I want players to be able to enter 2 codes, (once someone helps me I'm sure I could add more on my own) I've tried to have another script with the same script but I need 2 submit buttons! Help please! :)
local gear = game.ReplicatedStorage:WaitForChild('AssaultRifle') local gear1= game.ReplicatedStorage:WaitForChild(' ') script.Parent.MouseButton1Click:connect(function() if script.Parent.Parent.Input.Text == 'Gun!' then gear:Clone().Parent = game.Players.LocalPlayer.Backpack gear:Clone().Parent = game.Players.LocalPlayer.StarterGear script.Parent.Parent.Input.Text = '' script.Parent.Parent.Text = 'Success!' wait(1) script.Parent.Text = 'Submit' else script.Parent.Parent.Input.Text = '' script.Parent.Text = 'Invalid Code' wait(1) script.Parent.Text = 'Submit' if script.Parent.Parent.Input.Text == 'gear1' then gear1:Clone().Parent = game.Players.LocalPlayer.Backpack gear1:Clone().Parent = game.Players.LocalPlayer.StarterGear script.Parent.Parent.Input.Text = '' script.Parent.Parent.Text = 'Success!' wait(1) script.Parent.Text = 'Submit' else script.Parent.Parent.Input.Text = '' script.Parent.Text = 'Invalid Code' wait(1) script.Parent.Text = 'Submit' end end