local Mouse = MyPlr:GetMouse() local RP = workspace:FindPartOnRay(Mouse.UnitRay, nil, false, true) if (RP ~= nil) then -- Everything it nil print("0 Parent " .. RP.Name) print("1 Parent " .. RP.Parent.Name) local Find = Plrs:FindFirstChild(RP.Parent.Name) or Plrs:FindFirstChild(string.sub(RP.Parent.Name, string.len("ESPStuff ") + 1)) if (Find and Find ~= MyPlr) then Aim = 500000 else Aim = 1 end else Aim = 1 end
That code isn't printing anything, and I know it's working because if I put a part in the camera it'll print the name. How can create a ray from the mouse's position to a 3d position?