Basically, I am manipulating the camera; using the Interpolate() method. However, I noticed that when setting the CameraType back to Custom the camera slightly jerks back. I was wondering if anyone could provide me to a solution to this. Here is an similar example to the code I am currently using in my LocalScript
local Player = game.Players.LocalPlayer wait() local cam = workspace.CurrentCamera cam:Interpolate( CFrame.new(0, 20, 20), CFrame.new(0, 0, 0), 1 ) wait(2) cam:Interpolate( Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 5), Player.Character.HumanoidRootPart.CFrame, 1 )
Thanks, I appreciate all help :)