OK, so I'm trying to script a part that randomly becomes invisible and CanCollide, and visible + Cannot Collide. I written this script, but it doesn't seem to work, maybe because I left out some information. here is what I have:
local wall = script.Parent local m = math.random (1,(2)) enabled = true if m == 1 then wall.Transparency = 1 wall.CanCollide = false end if m == 2 then wall.Transparency = 0 wall.CanCollide = true end
I placed this script inside the part.
I don't really know, but am I missing something important so it can function properly?
I believe you did your math.random incorrectly.
It should be as followed:
local m = math.random(2) -- this chooses a random number ranging from 1 to 2. It won't pick 0.
Here is your script redone by me to function as intended.
local wall = script.Parent number = 2 -- Change this number to how long you want it to take for the loop to recheck. enabled = true while wait(number) do --added a while true do loop so it repeats every 2 seconds m = math.random(2) -- moved it here so it chooses a random number (1 or 2) every time the loop restarts. (set as 2 seconds) if m == 1 then print(1) wall.Transparency = 1 wall.CanCollide = false end if m == 2 then print(2) wall.Transparency = 0 wall.CanCollide = true end end