Ok, this is actually a legit question, but I created a script that changes the text of a TextLabel, here is what I have.
print("BARBARIAN59's MainScript Is Starting To Load!") local statusbar = game.StarterGui.MainGui.MainFrame.StatusBar --StatusBar is TextLabel while true do statusbar.TextColor3 = Color3.new(255, 255, 255) statusbar.Text = "Loading A New Map!" wait(3) statusbar.TextColor3 = Color3.new(255, 255, 255) statusbar.Text = "Finished!" wait(1) end
I can't really find the error in this, can anyone help?
So here would be an example of what it would do.
Loading A New Map!
waits 3 seconds
Finished!
But it just stays at Loading A New Map!
It needs to be accessed from the PlayerGui, so this has to be in a local script vvvvvvv
print("BARBARIAN59's MainScript Is Starting To Load!") local statusbar = game.Players.LocalPlayer.PlayerGui.MainGui.MainFrame.StatusBar --StatusBar is TextLabel while true do statusbar.TextColor3 = Color3.new(255, 255, 255) statusbar.Text = "Loading A New Map!" wait(3) statusbar.TextColor3 = Color3.new(255, 255, 255) statusbar.Text = "Finished!" wait(1) end
This should fix it, if not please inform me.