function onPlayerEntered(newPlayer) local stats = Instance.new("IntValue") stats.Name = "leaderstats" local points = Instance.new("IntValue") points.Name = "Currency" points.Value = 0 local Prison = Instance.new("IntValue") Prison.Name = "Prison" Prison.Value = 10 stats.Parent = newPlayer points.Parent = stats Prison.Parent = stats while true do wait(1) if Prison.Value >= 1 then Prison.Value = Prison.Value - 1 end end while true do wait(2) points.Value = points.Value + 50 end end game.Players.PlayerAdded:connect(onPlayerEntered)
function onPlayerEntered(newPlayer) local stats = Instance.new("IntValue") stats.Name = "leaderstats" local points = Instance.new("IntValue") points.Name = "Currency" points.Value = 0 local Prison = Instance.new("IntValue") Prison.Name = "Prison" Prison.Value = 10 stats.Parent = newPlayer points.Parent = stats Prison.Parent = stats x = false -- set a boolean so that it can detirmine if its the correct time to go while wait(1) do if Prison.Value >= 1 then Prison.Value = Prison.Value - 1 end if x then -- this will make it so every 1 second it wont go, but 2 seconds it will x = false points.Value = points.Value + 50 else x = true end end game.Players.PlayerAdded:connect(onPlayerEntered)
To run 2 loops at the same time you need to use a feature called Coroutines
Here is some documentation to help you:
Guide: http://wiki.roblox.com/index.php?title=Beginners_Guide_to_Coroutines
Function Dump: http://wiki.roblox.com/index.php?title=Function_dump/Coroutine_manipulation
You could also use Threading
to run 2 loops at once
Tutorial: http://wiki.roblox.com/index.php?title=Threading
Hope This Helped!
I would not recommend doing that. putting anything below a while true do loop will not work unless it's in another function. and it wont repeat due to it only working once as it is in a player added function.
you cant have 2 loops running at the same time on 1 script, what the computer does is read the script, can you read 2 books at the exact same time?