In my game a function allows users to morph into a model then colour those model parts using this script. It works fine in testing mode and in Online mode, but once players reset the coloring script stops working altogether. I suspected LocalPlayer but am unsure how to use getPlayerfromCharacter in a GUI button rather than a OnTouch button. Relatively unsused to using this syntax.
local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:wait() script.Parent.MouseButton1Click:connect(function() local Get = character:GetChildren() for i = 1, #Get do if Get[i].ClassName == "Model" then local Gget = Get[i]:GetChildren() for i = 1, #Gget do if Gget[i].Name == script.Parent.Parent.Parent.Parent.Target.Value then Gget[i].BrickColor = BrickColor.new(script.Parent.Name) end end end end end)
Thankyou very much