yes i know this is a free model teleport but i added some stuff to it because I want the player to teleport after 11 seconds once they join but the player doesnt teleport (it only teleports them if they have a certain level yes i have tested this)
level = game.Players.LocalPlayer.leaderstats.Level
function PlayerAdded(part)
if level.Value == 1 then wait(11) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then local teleportfrom = script.Parent.Enabled.Value if teleportfrom~=0 then if h == humanoid then return end local teleportto=script.Parent.Parent:findFirstChild(modelname) if teleportto~=nil then local torso = h.Parent.Torso local location = {teleportto.Position} local i = 1 local x = location[i].x local y = location[i].y local z = location[i].z x = x + math.random(-1, 1) z = z + math.random(-1, 1) y = y + math.random(2, 3) local cf = torso.CFrame local lx = 0 local ly = y local lz = 0 script.Parent.Enabled.Value=0 teleportto.Enabled.Value=0 torso.CFrame = CFrame.new(Vector3.new(x,y,z), Vector3.new(lx,ly,lz)) wait(3) script.Parent.Enabled.Value=1 teleportto.Enabled.Value=1 else print("Could not find teleporter!") end end end end end
end~~~~~~~~~~~~~~~~~
You should add the
Wait(11)
between like 31 and like 32.