while true do wait(1) local TooYoung=game.Workspace.TooYoung:GetChildren() script.Parent.TooYoungHowMuch.Value=#game.Workspace.TooYoung:GetChildren() end
Objects are being added to "TooYoung" in another script but the value is not being changed.
Or were you trying to get how many items were too young?
local count = 0 local tooyoung = game.Workspace.TooYoung:GetChildren() for i = 1, #tooyoung do print("Counting child number " .. count .. ".") count = count + 1 end print("The amount of children that were too young equaled " .. count .. ".") script.Parent.TooYoungHowMuch.Value = count