I want make a ship that will move forward in the direction its facing. Do I use BodyVelocity, BodyForce or BodyThrust for this?
Whichever one you want. I like body velocity
part = script.Parent.Part bv = script.Parent.BodyVelocity dir= part.CFrame.lookVector bv.velocity = dir
I like body velocity because it is very smooth and easy to manipulate if you know how to work Vector3 directions.