local TeleportService = game:GetService("TeleportService") function onTouched(hit) local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player then TeleportService:Teleport(54739220, player) end end script.Parent.Touched:connect(onTouched)
Whenever I touch the brick, it's in the process of teleporting, then it stops responding and I crash.
The script you posted worked fine for me. I would like to point out that ROBLOX has some issues with their TeleportService and Games(such as reserving a server and teleporting players to places within the game).