Everytime that I make my character teleport away, the sound is still playing.
Also, when I try to stop the sound for myself, the sound gets deleted and no one can hear it.
Insert a script into a local script, put it in the startergui, and try something like this.
local Player=game.Players.LocalPlayer Song=game.Workspace.Sound:clone() function Touched() if Player.PlayerGui:FindFirstChild("Sound")==nil then Song.Parent=Player.PlayerGui Song.Volume=2 Song:Play() Song.Looped=true --set this to true or false-- end end function TouchedE() if Player.PlayerGui:FindFirstChild("Sound")~=nil then Player.PlayerGui:FindFirstChild("Sound"):remove() end end --Change 'Part' to the name of the brick touched. game.Workspace.Part.Touched:connect(Touched) game.Workspace.Part.TouchEnded:connect(TouchedE)
Hopefully this'll work. It should if you do what It says.