Hello, I put
game.Workspace.Songs.Song1:Play() --Ok this part is fine
but when someone else comes in it resets for them how do I make it synced up for everyone like Club Sanity or Club Boates
The best solution I can think of is to have a NumberValue in your place where its value is always the song's TimePosition from when the first player joined. Then, whenever someone joins, reset the song's TimePosition to what the NumberValue is? I'm not sure if this will work, but it's just an idea.