OK so let's just say I have an NPC and I want it to fly but only a couple studs up in the air, what would I use to make it go a FEW studs in the air?
You can try using BodyVelocity, which is an object you can insert into parts to make them 'float'. There is a position value in which you can change to have them appear 'hovering'.
Um, could you add transparent parts under it's feet? If you want it to fly all of the time and not super high this could be a quick and simple fix. Not sure if it would work, just giving out ideas.