i really woundering if it is possible to make a script that i cant have more then 1 tool in the backpack?
example local tool_A = script.Parent local player = game.Players.LocalPlayer
tool_A.Equipped:connect(function() player.Backpack.tool_B:Destroy() --if you do not want other tools to destroy or dissapear then say its new parent = game.Workspace
end)