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RopeConstraints not showing physical rope, just imaginary?

Asked by 8 years ago

I have been trying to use the new RopeConstraint class to create Balloons but there is no visible rope between the parts. Here is what I have so far:

01function Activated()
02    -- Create A New Balloon
03    local NewBaloon = Instance.new("Part")
04    NewBaloon.Name = "Balloon"
05    NewBaloon.Shape = "Ball"
06    NewBaloon.BrickColor = BrickColor.Random()
07    NewBaloon.Position = script.Parent.Handle.Position + Vector3.new(0,5,0)
08    NewBaloon.Size = Vector3.new(2,2,2)
09    NewBaloon.CanCollide = true
10    NewBaloon.BottomSurface = "Smooth"
11    NewBaloon.TopSurface = "Smooth"
12    NewBaloon.Material = "SmoothPlastic"
13    NewBaloon.Parent = script.Parent.Balloons
14    -- Create An Attachment For The Baloon
15    local NewBaloonAttachment = Instance.new("Attachment")
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Any help as to why the rope isn't showing will be greatly appreciated!

1
If I'm not wrong Ropes won't be shown unless you change your Settings in ROBLOX Studio but that only works locally. Slazerick 55 — 8y

2 answers

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1
Answered by
N43FGXL 169
4 years ago

I know I'm just a little bit late to the party but:

Make sure RopeConstraint.Visible is true and RopeConstraint.Thickness is above 0. Also, check RopeConstraint.Enabled.

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-1
Answered by
sammiya1 134
8 years ago

Its not implemented yet thats just a place holder atm i think using gametest1 or something shows it but at the mean time they are not enabled.

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