I'm trying to make a script that gives ammo only if the gun is in the backpack (which of course makes sense). However, the script will not continue, because it says the weapon is not a valid member of the backpack (which it isn't, but that's what I'm going for). The script is under an Image Button under a ScreenGUI in the PlayerGUI.
if Player.Backpack.M37 == nil then --irrelevant code elseif Player.Backpack.M37 ~= nil then --irrelevant code --If you need more of the script added then just comment and I will do so
Output simply says 'M37 is not a valid member of Backpack', then disconnects the event at line 8, which is the if Player.Backpack.M37 == nil then
line. Any help is greatly appreciated, thank you in advance :)