For some reason this line of code is cloning the GUI twice into the PlayerGui. I did try to find the fix to clone it once, but nothing seemed to be found. Any ideas on what is wrong?
if script:findFirstChild("SkipCutsceneGuiValue") then local gui = script.SkipCutsceneGui:clone() gui.Parent = game.Players.LocalPlayer.PlayerGui gui.Cutscene.Value = script gui.Main.Debug.Disabled = false gui.PlazaSounds.Disabled = false script.SkipCutsceneGuiValue.Value = gui end