So, I tried to make the 2D platform code from the wiki scroll left, but nothing is working. I don't really know what to do, but I think this block of code may help.
local function onUpdate() if player.Character and player.Character:FindFirstChild('Torso') then local playerX = player.Character.Torso.Position.X local cameraX = camera.CoordinateFrame.p.X if cameraX - cameraXChase < playerX then camera.CoordinateFrame = camera.CoordinateFrame + Vector3.new(cameraSpeed, 0, 0) end end end