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where should i store multiple maps ?

Asked by 7 years ago
Edited 7 years ago

My game will have 40 or more small maps in it and it will spawn like 20 or less maps at once, so should I store all the maps in ServerStorage or Replicated Storage ?

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This isn't a scripting-related question. Async_io 908 — 7y
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i have the script already i just need to know where i should store the maps so they can spawn HyperSpeed05 40 — 7y

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Answered by
Async_io 908 Moderation Voter
7 years ago

Replicated Storage is used to put things into it that are for both the SERVER and CLIENT. Meaning it will appear on the server's and the player's view.

Server Storage is just like RS, but is ONLY Server. Meaning players won't see it.

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