I have a script here which binds attachments with a RopeConstraint. It does work and the part floats as if it was attached with a rope. (obviously).
I know this isn't a request site, I really do but this just concerns me. There isn't really anywhere else. I looked at other places (youtube, wiki, etc) but nothing really helps me so I gave up and was hoping someone could help me with this.
Here it is:
local rc = script.Parent:WaitForChild("RopeConstraint") atm0 = script.Parent:WaitForChild("Part0").Attachment atm1 = script.Parent:WaitForChild("Part1").Attachment wait() rc.Attachment0 = atm0 rc.Attachment1 = atm1
My question is simple.
How would I make visible rope going from the part to the other part? If you know what I mean. I thought at first there would already be a visible rope but it is literally just floating with no visible attachments.
Thanks. ^_^
This is some next level physics, very complicated.
While myself I'm 0 in this field I can give you a direction, a "rope" mechanism can be done using
If you want something "simple" instead, maybe I can suggest this: