local mouse = game.Players.LocalPlayer:GetMouse() if mouse.Target ~= nil then if mouse.Target.Parent:FindFirstChild("Humanoid") then print("FOUND HIM!") end end
doesn't tell me anything, that's all of the code by the way.
In some instances, if you targeted a players hat, the parent would be Head, which does not contain a Humanoid, if you want to find the humanoid, here is an example:
function FindBase(top) --you could upvalue workpace or use the preset global variable Workspace/workspace local workspace = game:GetService("Workspace") while (top.Parent ~= workspace) do top = top.Parent --could add wait, if you wanted end return top end local mouse = game.Players.LocalPlayer:GetMouse() if mouse.Target ~= nil then local base = FindBase(mouse.Target) if (base:FindFirstChild("Humanoid")) then print("Gotem coach") end end