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I have a while True loop that times out, any solutions?

Asked by 8 years ago
Edited 8 years ago

Here's my code. Whenever i run it it gets to the print("continue"), prints the list, then it says the script timed out before resuming. Any help is welcome. :)

--Made by iiMeltex


local roundtime = 60 * 3
local finaletime = 1* 60
local intermissiontime = 15

print("Loaded 1 ")

local serverstorage = game:GetService("ServerStorage")
local replicatedstorage = game:GetService("ReplicatedStorage")
local debris = game:GetService("Debris")
local maps = serverstorage:WaitForChild("Maps")
local mapholder = game.Workspace:WaitForChild("Mapholder")

print("Loaded 2 ")

local event = replicatedstorage:WaitForChild("RemoteEvent")
local statustag = replicatedstorage:WaitForChild("StatusTag")
local timertag = replicatedstorage:WaitForChild("TimerTag")

print("Loaded 3 ")

while true do   
    while true do
        wait(4)
        contestants = {}
        for _,player in pairs(game.Players:GetPlayers()) do
            if player and player.Character then
                local humanoid = player.Character:WaitForChild("Humanoid")
                if humanoid and humanoid.Health > 0 then
                    table.insert(contestants, player)
                end
            end
        end 
        if #contestants >= 3 then
            print("We out")         
            break
        else    
            statustag.Value = "Waiting For More Players"
            timertag.Value = -1
            print("Continue ")
            print(contestants)
        end
    end
    print("Loaded 7 ")  
    --load a random map
    statustag.Value = "Loading A Random Map"
    timertag.Value = -1
    mapholder:ClearAllChildren()
    wait(2)
    local allmaps = maps:GetChildren()
    local newmap = allmaps[math.random(1, #allmaps)]:clone()
    newmap.Parent = game.Workspace.Mapholder
    wait(2)
    print("Loaded 8 ")

1 answer

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Answered by 8 years ago

Add a wait before the end of the first while true loop, or just delete the first while true loop completely, otherwise it is redundant to have a while true in a while true. Hope this helps!

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that is not the full code.. there is a wait at the end of the first while true loop and i need it because it is what keeps the game rounds going. But nonetheless thank you :) iiMeltex 0 — 8y
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oh... RobertWestbury 0 — 8y
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