I haven't dabbled far from using events on functions I already know, so all I really need is an example of IsKeyDown. Any example.
Thanks.
You can use the UserInputService with the method GetKeysPressed which returns a list of current InputObject.
This an example to show how it can be used, is also must be a local script:-
local inpServ = game:GetService('UserInputService') -- gets the service function isKeyDown(key) for i,v in pairs(inpServ:GetKeysPressed()) do if v.KeyCode == key then return true end end return false -- no keys found end function isMultiKeyDown(keys) local num = 0 -- keydown counter for i,v in pairs(inpServ:GetKeysPressed()) do for i2, v2 in pairs(keys) do -- probably should check for multiples of the same key if v.KeyCode == v2 then num = num + 1 end end end return num == #keys -- just return true of false end while true do print("multiple", isMultiKeyDown({Enum.KeyCode.A, Enum.KeyCode.S})) print("single", isKeyDown(Enum.KeyCode.A)) wait(3) end
Hope this helps