I would like to know how to clone a whole model, but exclude one part without doing :
local newtycoonpart1 = game.ServerStorage.tycoon1.owner:Clone() newtycoonpart1.Parent = workspace newtycoonpart1.Value = player.Parent.Name local newtycoonpart2 = game.ServerStorage.tycoon1.Buttons:Clone() newtycoonpart2.Parent = workspace local newtycoonpart3 = game.ServerStorage.tycoon1.mandropper1:Clone() newtycoonpart3.Parent = workspace
but instead just exclude one part from cloning. How would I do that?
You can be able to implement a "WaitForChild" so that once the child has been found, which should be an instant, it would be destroyed.
local newtycoonpart1 = game.ServerStorage.tycoon1 newtycoonpart1.owner:Clone().Parent = workspace newtycoonpart1.owner.Value = player.Parent.Name local find = newtycoonpart1:WaitForChild("Put the name of the model here") find:Destroy()