I have the IntValue called "ShowTime" in Workspace and the value does change in another script. I am wanting the text to change to whatever the value is.
game.Workspace.ShowTime.Changed:connect(function() script.Parent.Text = game.Workspace.ShowTime.Value end)
misinterpreted your question - this is a functioning script now. I have 2 solutions for u
game.Workspace.ShowTime.Changed:connect(function() script.Parent.Text = "" .. game.Workspace.ShowTime.Value end)
first method uses string concatenation ( two dots operator ".." connects a string to a number value and results in a string)
game.Workspace.ShowTime.Changed:connect(function() script.Parent.Text = tostring(game.Workspace.ShowTime.Value) end)
second method uses the tostring function to convert whatever is in the ()s to a string