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My Tool works in Studio mode, but not in Online mode. Is there something wrong with my Script?

Asked by 8 years ago
Edited 8 years ago

As the title said, I need help to configure these scripts to work "online"... I have tryied many things, but nothing worked, that is why I'm here. Please, give me a hand :D

The following scripts are a LOCK TOOL that verifies if the selected part have a IntValue of 1, then change it to locked or unlocked. Its working on Studio with no error reports on output. It just wont work at online... :(

*Representation in StarterPack

         -LockTool --> (HopperBin)
                -LockScript -->(Script)
                -LocalScript -->(LocalScript)

%%%%%%% LocalScript (LOCAL SCRIPT) %%%%%%%%%%


wait(0.1) active = false selectionBox = Instance.new("SelectionBox") selectionBox.Color = BrickColor.Red() selectionBox.Visible = true selectionLasso = Instance.new("SelectionPartLasso") selectionLasso.Color = BrickColor.Black() selectionLasso.Humanoid = game.Players.LocalPlayer.Character.Humanoid gui = Instance.new("ScreenGui") text = Instance.new("TextLabel") text.Parent = gui text.Text = "No brick selected" text.BackgroundColor3 = Color3.new(1/256*17, 1/256*17, 1/256*17) text.BorderColor3 = Color3.new(1/256*17, 1/256*17, 1/256*17) text.TextColor3 = Color3.new(1, 1, 1) text.Position = UDim2.new(0, 0, 1, -20) text.Size = UDim2.new(0, 100, 0, 20) text.BackgroundTransparency = 0.25 function onMouseButton1Down(target) if target ~= nil then if target:FindFirstChild("Value") ~= nil then if target.Locked == true then target.Locked = true target.Velocity = Vector3.new(0, 0, 0) target.RotVelocity = Vector3.new(0, 0, 0) selectionBox.Color = BrickColor.Green() text.Text = "Brick is Locked" else target.Locked = false target.Velocity = Vector3.new(0, 0, 0) target.RotVelocity = Vector3.new(0, 0, 0) selectionBox.Color = BrickColor.Red() text.Text = "Brick isn't Locked" end end end end function onMouseMoved(target) if target ~= nil then if target:FindFirstChild("Value") ~= nil then if target.Locked == false then selectionBox.Adornee = target selectionBox.Color = BrickColor.Red() selectionLasso.Part = target target.Locked = false target.Velocity = Vector3.new(0, 0, 0) target.RotVelocity = Vector3.new(0, 0, 0) selectionBox.Color = BrickColor.Red() text.Text = "Brick isn't Locked" else selectionBox.Adornee = target selectionBox.Color = BrickColor.Green() selectionLasso.Part = target target.Locked = true target.Velocity = Vector3.new(0, 0, 0) target.RotVelocity = Vector3.new(0, 0, 0) selectionBox.Color = BrickColor.Green() text.Text = "Brick is Locked" end else selectionBox.Adornee = nil selectionLasso.Part = nil text.Text = "Brick is Protected" end else selectionBox.Adornee = nil selectionLasso.Part = nil text.Text = "Brick is Protected" end end function onSelected(mouse) if active == false then active = true gui.Parent = game.Players.LocalPlayer.PlayerGui selectionBox.Parent = game.Players.LocalPlayer.PlayerGui selectionLasso.Parent = game.Players.LocalPlayer.PlayerGui mouse.Move:connect(function() onMouseMoved(mouse.Target) end) mouse.Button1Down:connect(function() onMouseButton1Down(mouse.Target) end) end end function onDeselected() if active == true then active = false gui.Parent = nil selectionBox.Parent = nil selectionLasso.Parent = nil end end script.Parent.Selected:connect(onSelected) script.Parent.Deselected:connect(onDeselected)

%%%%%%%%% LockScript (SCRIPT) %%%%%%%%%%%%

bin = script.Parent

function thread(func)
    coroutine.resume(coroutine.create(func))
end

function makeMessage(text, time)
    print("msg")
    thread(function()
        local ply = bin.Parent.Parent
        if ply then
            local m = Instance.new("Message")
            m.Name = "LockToolMessage"
            m.Text = text
            m.Parent = ply
            wait(time)
            m.Parent = nil
        end
    end)
end

function onButton1Down(mouse)
    target = mouse.Target
    if target:FindFirstChild("Value") == 0 then
        makeMessage("Protected Part", 3)
    else 
        if target:FindFirstChild("Value") ~= nil then   
            if target.Locked then
                target.Locked = false
                makeMessage("Unlocked \"" .. target.Name .. "\"",3)
            else
                target.Locked = true
                makeMessage("Locked \"" .. target.Name .. "\"",3)
            end
        end
    end
end

function onSelected(mouse)
    mouse.Icon = "rbxasset://textures\\GunCursor.png"
    mouse.Button1Down:connect(function() onButton1Down(mouse) end)
end

bin.Selected:connect(onSelected)
0
The onSelected and onButton1Down events can not use mouse while in a server script... M39a9am3R 3210 — 8y

2 answers

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Answered by 8 years ago

Try and change the LockScript to Local script and see if that works qq

(Sorry im a noob in Lua)

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Answered by 8 years ago

I'm not sure if I should, but I will try, tnx

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