1 | local nyancat = script.Parent.ClickValue |
2 | local soundid = game.Workspace.PickAToonSongs |
3 | if nyancat.Value = = 1 then |
4 | soundid:Stop() |
5 | end |
I would use a Changed() event.
Here:
1 | local nyancat = script.Parent.ClickValue |
2 | local soundid = game.Workspace.PickAToonSongs |
3 | nyancat.Changed:connect( function () |
4 | if nyancat.Value = = 1 then |
5 | soundid:Stop() |
6 | end |
7 | end ) |