How would I make the members of a group spawn at one location, and guests to spawn at another?
I have a base for my group that has walls around it.
I have 2 SpawnLocations, one inside the walls (for members) and one outside the walls (for nonmembers). I know I would probably use IsInGroup
to tell which spawn is for which group of people, but not how to define the SpawnLocations.
My guess is it would be something like
1 | if player IsInGroup then |
That's all I know, and the stuff I don't know is the stuff I need help with.