So I have this script,
script.Parent.MouseButton1Click:connect(function() if numoflemons.Value == 0 then local newstand = standmodel:Clone() newstand.Parent = game.Workspace elseif numoflemons.Value >= 1 then local newstand = game.Workspace.standmodel numoflemons.Value = numoflemons.Value + 1 newstand.screen.SurfaceGui.TextLabel.Text = "Lemonade Stands : "..numoflemons.Value end money.Value = money.Value - 50 end)
(That's only a part of the script, the rest is not relevant.)
So I want it to, when the user clicks, if there isn't already a clone of the model, clone it and then add 1 to a value, then take away $50, if there is already a clone, then add 1 and change a surfacegui textlabel to say how many things they own, then take away 50$. Studio won't work because I have a DataStore that won't let it work, when I test it online, it doesnt work.
There is an error, on line 5 : attempt to compare number with userdata
. so what's wrong with this? Sorry about that paragraph of boringness (Is that even a word?). But I don't know where I messed up.