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Difference between PlayerEntered and PlayerAdded?

Asked by 7 years ago

I was looking into PlayerEntered when I realized that PlayerEntered seems to be undocumented.

Is PlayerEntered only for when the player joins the game?

Or is it deprecated, and you are supposed to use PlayerAdded?

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It's literally the same thing. It' so similar, PlayerEntered has the same page as PlayerAdded. SimplyRekt 413 — 7y
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Ok RadioactiveSherbet 30 — 7y

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Answered by 7 years ago

This is more of a guess,

PlayerEntered isn't an event for Players, or any other service to my knowledge. Instead, I believe that the wiki page is for people who get confused on Event names.

Searching for PlayerEntered brought be to a wiki redirect link,

PlayerEntered link

Because PlayerEntered doesn't exist/work, use PlayerAdded.

game.Players.PlayerAdded:connect(function(plr)

end)

Good Luck!

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PlayerEntered is more on the line of when the player spawns and PlayerAdded is when the player joins the server. In order to execute a script that happens when they spawn you will need to do both, in certain situations. yougottols1 420 — 7y
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What? Wrong. CharacterAdded is the event you're thinking of. PlayerEntered does not exist. User#11440 120 — 7y
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That makes no sense, what you just said. yougottols1 420 — 7y
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Answered by 7 years ago

I believe PlayerEntered is for when you are scripting with parts and PlayerAdded is when he/she joins the game

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What. Im_Kritz 334 — 7y

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