I've had a game concept in mind for a while now, and one of the crucial features is the ability to purchase items and place them down in a designated area that you own. The items you place would save and are able to be withdrawn, putting them back into your inventory (also would save). I'm a beginner scripter and this, to me, is quite advanced. What would I need to learn to create this, and more importantly, how would I start?
Thanks!
You'd need to learn the following things:
I've compiled a list of Wiki articles you can use to learn the aforementioned topics:
Where to start isn't a tough question. It's all dependent on what you want to do first. By using the skills you gain from the wiki articles, you should be able to create a sketchy version of what you want. I can imagine you'll want/need to ask a lot more questions, such as how to use the articles I've provided you, but I currently don't have the time needed to reply with all the little mechanics. Anyways, I hope this helped a little.
Ocula