So I've got a script that moves a model based on the PrimaryPart 'backwards' and 'forwards' (Moving along one axis...) Tomorrow I'll be figuring out how to make the thing turn left and right which would mean that the current axis I'm adding to and subtracting from to make this part move 'forwards' would no longer work.. instead this would make it go side to side.
How would I detect what axis I'd have to move along for it still to travel along the axis which it is facing without it being effected by the rotation?