game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, false) local player = game.Players.LocalPlayer player.Character:WaitForChild("Humanoid") function CustomHealth() script.Parent:TweenSize(UDim2.new(player.Character.Humanoid.Health / player.Character.Humanoid.MaxHealth,-215, 0, 10), "Out", "Sine", 3) end player.Character.Humanoid.HealthChanged:connect(CustomHealth)
I tested it and when I take damage it would go down but instead of going back up, it would keep going like it is taking damage but really it's healing.
Help would be very appreciated.