So I read the roblox wiki on how to use math.random to make a random something picker, so I read it, and added it to these scripts;
Script in ServerScriptService
seconds = game.Workspace.serverstuff.seconds game.Workspace.serverstuff.roundover.Value = true roundover = game.Workspace.serverstuff.roundover currentsong = game.Workspace.serverstuff.currentsong function playRandomSong() local songlist = game.ServerStorage.songs:GetChildren() randomsong = math.random(1,#songlist) randomsong:Play() currentsong.Value = randomsong.Name end function stopRandomSong() randomsong:Stop() end while true do if roundover.Value == true and game.Players.NumPlayers >= 4 then seconds.Value = 30 playRandomSong() repeat wait(0.5) seconds.Value = seconds.Value - 1 wait(0.5) until seconds.Value == 0 stopRandomSong() currentsong.Value = "" end roundover.Value = false wait(5) roundover.Value = true end
LocalScript in StarterPack
--Define stuff player = game.Players.LocalPlayer player.PlayerGui:WaitForChild("ScreenGui") timegui = player.PlayerGui.ScreenGui.TextLabel seconds = game.Workspace.serverstuff.seconds roundover = game.Workspace.serverstuff.roundover currentsong = player.PlayerGui.songgui.TextLabel songvalue = game.Workspace.serverstuff.currentsong while wait() do if roundover.Value == true and game.Players.NumPlayers >= 4 then timegui.Text = "Next game starts in ".. seconds.Value .." seconds!" currentsong.Text = "Current Song : ".. songvalue.Value repeat timegui.Text = "Next game starts in ".. seconds.Value .." seconds!" wait(1) until seconds.Value == 0 currentsong.Text = "Current Song : No song playing!" timegui.Text = "Next game starts in ".. seconds.Value .." seconds!" wait(5) elseif game.Players.NumPlayers <= 4 then timegui.Text = "Not enough players!" end end
Here's the error in the output : ServerScriptService.Script:10: attempt to index global 'randomsong' (a number value) And now the counter doesn't count down and the sound doesn't play, where did I skrub up these scripts?