I'm having this annoying issue, I know this isn't script related, but I don't know where else to post this. Answering this will potentially help answer another question I posted here. Basically I'm following the tool building tutorial made by roblox. http://wiki.roblox.com/index.php?title=Tools ... I read here that adding surface welds will cause the tool to fall apart when equipped. It then tells me to put the join option to always and the surface material for the objects to smooth or smooth no outline. I'm not sure what that would do. Anyways I did as instructed, and the tool fell apart automatically, It wasn't put together. I then added welds regardless, and this time the tool stuck together, but when I tried to un-equip and re-equip it, it fell apart in my hand. Any help would be appreciated, I know this isn't script related but thanks anyways.
Simply use weld script. You can find tons of them but classic scripts are the best!
local weldTo = script.Parent.Handle --ungroup your weapon and put everything in tool and insert this code! local weldToCf = weldTo.CFrame:inverse() local parts = {weldTo} function Weld(parent) for _,v in pairs(parent:GetChildren()) do if (v:IsA("BasePart") and v ~= weldTo) then local w = Instance.new("Weld") w.Name = "ToolWeld" w.Part0 = weldTo w.Part1 = v w.C0 = weldToCf w.C1 = v.CFrame:inverse() w.Parent = weldTo table.insert(parts, v) end Weld(v) end end Weld(script.Parent) for _,v in pairs(parts) do v.Anchored = false end script:Destroy()