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Does ServerStorage affect the game's FPS?

Asked by
Codebot 85
7 years ago

If I put Models inside of ServerStorage, will it drop frame rates for users or is it literally a storage that doesn't influence the game's performance if not called by a script?

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Answered by 7 years ago

Normally if you'd store an object in some place like lighting it would cause a lot of network traffic between players in the server. But putting them into the ServerStorage makes the objects server-side so there wont be any network traffic used up to load the parts and etc. However local scripts cannot access it since it is ran server-side. I normally use ReplicatedStorage in that instance.

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You can find additional information about ServerStorage here: http://wiki.roblox.com/index.php?title=API:Class/ServerStorage BStandsForBuilding 115 — 7y
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Answered by
ferano 0
7 years ago

In shortest terms, no, Serverstorage and replicated storage are great places to store things without losing FPS,

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