So far, I have this, it's a local script to a gui, but how would I be able to make it to where it shows the tool that the character is holding?
module3D = require(script.Parent.Module3D) frame = script.Parent.Frame guy = workspace.item model3D = module3D:Attach3D(frame,guy) model3D:SetActive(true) game:GetService("RunService").RenderStepped:connect(function () local fullRotation = math.pi*2 local currentRotation = tick()%fullRotation model3D:SetCFrame(CFrame.Angles(0,currentRotation,0)) end)