I want to make it so that weapons that are in the workspace respawn, that way I don't have to bother messing around with rounds and complicated things like that. I think the script would have to be put into the weapons themselves, but I don't know. Could someone please help me with this?
Off the top of my head, idk if it works, but it should:
local gear = {} for i,v in pairs (workspace:GetChildren()) do if v:IsA("Tool") then gear[i] = v:clone() v.AncestryChanged:connect(function() Delay(30, function() -- 30 = time until respawn gear[i]:clone().Parent = workspace end) end) end end
If it doesn't, I know I made a free model for this at some point anyway :P